Calculate cross products of 3D vectors with step-by-step solutions
Enter two 3D vectors to compute their cross product. The cross product is fundamental in physics, engineering, and 3D mathematics for finding perpendicular vectors and calculating areas.
Enter the x, y, and z components of vector A
Enter the x, y, and z components of vector B
Try these pre-configured examples to understand different cross product scenarios
Cross product of standard unit vectors i and j
A: (1, 0, 0)
B: (0, 1, 0)
Force vectors in 3D space calculation
A: (3, 2, 1)
B: (1, 4, 2)
Torque calculation in mechanical systems
A: (5, 0, 3)
B: (2, 4, 1)
Surface normal calculation for 3D rendering
A: (2, 1, 0)
B: (0, 2, 1)